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editor_seq 
Version: Dink Freedink DinkHD YeDink
Prototypeint editor_seq(int editor_sprite, int seq[-1])
editor_seq() gets or sets the editor seq value for the given editor_sprite. This value is kept with the editor sprite even if the user exits the screen and comes back, or saves and loads the game.
The valid values for seq are 0-65535.