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loopmidi
Prototypevoid loopmidi(bool loop_midi)
loopmidi()
sets whether or not midis will automatically loop. If loop_midi
is 1, midis will loop, and if it is 0, midis will not loop.
This setting is not stored in the save game file. If you load a game to a screen that doesn't automatically play a midi and midis are set to loop, the game may start the previously-playing midi over again.