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set_use_latest_fixes_level

Version: YeDink 0.95+  DinkHD 2.08+

Prototypeint set_use_latest_fixes_level(int fixes_level[-1])

set_use_latest_fixes_level gets or sets the value of fixes_level.

If fixes_level is set equal to or greater than 1, it fixes missile damage, making it possible to hit for maximum damage when set to an odd value, rather than only hitting for a maximum of 1 less than the odd value.

DinkHD

fixes_level of 1 also fixes the /= operator, allowing it to work correctly when using a function as the divisor, rather than dividing by the last function to have been calculated.