Appearance
sp_nodraw
Version: Dink Freedink DinkHD YeDink
Prototypebool sp_nodraw(int active_sprite, bool no_draw[-1])
sp_nodraw() gets or sets the no_draw value for the active_sprite.
If no_draw is 1, the active_sprite will not be drawn to the screen. However, its brain is still active, and any scripts attached to it will act normally.
If no_draw is 0 (default), the sprite will be drawn to the screen.