Appearance
sp_nodraw
Prototypebool sp_nodraw(int active_sprite, bool no_draw[-1])
sp_nodraw()
gets or sets the no_draw
value for the active_sprite
.
If no_draw
is 1, the active_sprite
will not be drawn to the screen. However, its brain is still active, and any scripts attached to it will act normally.
If no_draw
is 0 (default), the sprite will be drawn to the screen.