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sp_brain_parm2
Prototypeint sp_brain_parm2(int active_sprite, int value[-1])
sp_brain_parm2()
gets sets or sets a value
for the active_sprite
that has a special meaning for some brains.
Brain | Meaning |
---|---|
11 | An active sprite number the missile cannot damage. |
17 | An active sprite number the missile cannot damage. |