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sp_brain_parm2

Version: Dink   Freedink   DinkHD   YeDink

Prototypeint sp_brain_parm2(int active_sprite, int value[-1])

sp_brain_parm2() gets sets or sets a value for the active_sprite that has a special meaning for some brains.

BrainMeaning
11An active sprite number the missile cannot damage.
17An active sprite number the missile cannot damage.
9001
YeDink
Used for movement of the circle brain