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sp_brain_parm2
Version: Dink Freedink DinkHD YeDink
Prototypeint sp_brain_parm2(int active_sprite, int value[-1])
sp_brain_parm2() gets sets or sets a value for the active_sprite that has a special meaning for some brains.
| Brain | Meaning |
|---|---|
| 11 | An active sprite number the missile cannot damage. |
| 17 | An active sprite number the missile cannot damage. |
| 9001 | YeDink Used for movement of the circle brain |