Appearance
set_button
Prototypevoid set_button(int button, int function)
set_button()
will set the specified button to act as a certain function. It is used in the escape.c
script in most D-Mods, but it is unlikely that many people change their joystick/gamepad buttons every time they start the game.
Function | Function name | Default button assignment |
---|---|---|
1 | Attack | Button 1 |
2 | Talk/look | Button 2 |
3 | Magic | Button 3 |
4 | Inventory | Button 4 |
5 | Escape menu | Button 5 |
6 | Map | Button 6 |