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set_dink_speed

Prototypevoid set_dink_speed(int speed)

set_dink_speed() sets the player's movement speed to the given speed value. The speed number is not the same as that used in sp_speed(). Attempts to change the player's speed with sp_speed() will prove futile.

Speedsp_speed() equivalentDescription
4+1Slow
33Normal
26Fast (Herb Boots)
112Super fast
0N/ANo change
-10Player stuck in place, but can still turn around
Dink
1.07

Timing issues would cause Dink's speed to change rather noticeably in comparison to monsters.

Dink
1.08

Locks Dink's speed value to the sp_speed() equivalents in the table.

Dink speed return value

Dink
all
Freedink
all

Determining Dink's current speed using the sp_speed() return value is unreliable, the returned value can randomly vary, resulting in a returned value other than dink's current sp_speed() equivelant value.

Dink
HD

Dink's sp_speed return value is reliable and accurate.