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set_dink_speed

Prototypevoid set_dink_speed(int speed)

set_dink_speed() sets the player's movement speed to the given speed value. The speed number is not the same as that used in sp_speed(). Attempts to change the player's speed with sp_speed() will prove futile.

Speedsp_speed() equivalentDescription
4+1Slow
33Normal
26Fast (Herb Boots)
112Super fast
0N/ANo change
-10Player stuck in place, but can still turn around
Dink
< 1.08

Timing issues would cause Dink's speed to change rather noticeably in comparison to monsters.

Dink
1.08

Locks Dink's speed value to the sp_speed() equivalents in the table.

Dink speed return value

Dink
all
Freedink
all

Determining Dink's current speed using the sp_speed() return value is unreliable, the returned value can randomly vary, resulting in a returned value other than dink's current sp_speed() equivelant value.

Dink
HD

Dink's sp_speed return value is reliable and accurate.